I missed the premiere of the mini-series on November 21rst! There is a re-broadcast of the first episode (called Level 1) scheduled for December 14th at 8:00pm followed by a broadcast of the second episode (Level 2) at 9:00pm that same night. There are five episodes in all and they are scheduled for Wednesday nights. I'm including the episode summaries below.
Drawing matters for design in industry. Schematics, who create interactive experiences for the Xbox made a presentation at the conference I'm attending. They create some crazy, amazing interfaces for EA that demand that the creator understand space, visually. Wow!
I just saw a commercial for the Congressional Hispanic Caucus Institute (CHCI) college scholarship program. I quickly went online to find more details. You can find out more at http://www.chci.org/chciyouth/scholarship/scholarship.htm
The good news is that there is some money available. The bad news is that it offers a maximum of 4000 dollars per year. With current college tuition rates I don't think that this will cover all of the costs, even at a state college. Still, every little bit helps.
Designing for Experience::
Miss Daarina Abdus-Samad
Design in K-12 Education
there exists a Masters degree in Design Based Learning at Cal Poly Pomona
unclear what people consider "design research"
Leading femenist researchers from across Canada, disavows connection with Games For Change(TM)(ORG).
deCastell & Jenson
deCastell challenges gender equity research, trying to recalibrate gender studies, as it moves from sociology to game studies.
sense mutual contempt between some members and keynote speaker from overheard snippets of conversations.
Overall exhaustion has me moving more slowly than I'd like. I'm at the Digtial Games Research Association international conference in Tokyo, Japan. I'll be on a panel organized by Games for Change, where I'll be presenting some introductory information about P4 to an international audience of game researchers and creators. I'm attending sessions that will be of interest to our teaching partners in Denver, as well as to game development students in general. I'll try to transcribe notes that I've written on paper, and will then try to write new notes directly to the blog.