A productive definition of games
Submitted by Rafael Fajardo on Thu, 06/14/2007 - 10:37pm
A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome. (Salen + Zimmerman 2004, p80).
- It is useful to understand games in general.
- We can rapidly explore paper-based games.
- We can explore rules as interconnected systems.
- We can explore "artificial conflict".
- We can explore knowable outcomes.
- We should remember fun, and joy.
- And, in the cases of artificial conflict, we should remember emotional engagement.
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