Pedagogy

Theory and application supporting game development pedagogy.

Monday, June 15

Topics: Technology Standards & Policy; Epistemology, Epistemic Games, and Epistemic Learning Environments; and TPACK

Suggested Reading
How Computer Games Help Children Learn

Epistemic Games

TGI meets the following standards: all aspects of CDE Standard 7: Knowledge of Technology. The P4Games student game creation curriculum meets ISTE National Educational Technology Standards 1-6; AASL Standards for the 21st Century Learner 1-4; the goals of NCLB for instruction enhanced through the use of technology and curricular reform designed to help students meet state academic standards; and the following local and national content and technology standards: Reading and Writing Standards 1-5; Art Standards 1-5; Science Standards 5 and 6; Math Standards 5 and 6; and Computer Science/Technology Standards NETS*S 1-6.

Performanced-Based Standards for Colorado Teachers: Standard 7

Colorado Standards for Information Literacy

ISTE - National Educational Technology Standards for Students 

  • Creativity and Innovation
  • Communication and Collaboration
  • Research and Information Fluency
  • Critical Thinking, Problem Solving, and Decision Making
  • Digital Citizenship
  • Technology Operations and Concepts

ISTE - National Educational Technology Standards for Teachers

  • Facilitate and inspire student learning and creativity
  • Design and develop digital-age learning experiences and assessments
  • Model digital age work and learning
  • Promote and model digital-age citizenship and responsibility
  • Engage in professional growth and leadership

AASL - Standards for the 21st Century Learner

  • Inquire, think critically, and gain knowledge
  • Draw conclusions, make informed decisions, apply knowledge to new situations, and create new knowledge
  • Share knowledge and participate ethically and productively as members of our democratic society
  • Pursue personal and aesthetic growth

Enhancing Education Through Technology Act - NCLB
Learning for the 21st Century
enGauge

The US, Global Competition, and STEM Education
CRS Report for Congress: Science, Technology, Engineering, and Math (STEM) Education Issues and Legislative Options - March 2008
Rising Above The Gathering Storm: Energizing and Employing America for a Brighter Economic Future 
Council on Competitiveness
Innovation America
American Competitiveness Initiative - Archived

Project-Based Learning
Favorite Site: Edutopia PBL
Buck Institute
Criteria for Authentic Project-Based Learning
Illinois Mathmatics and Science Academy
Instructables - questionable terminology, but great ideas
Observing Classroom Processes in PBL Using Multimedia
PBL Checklists
Review of Research on PBL
Teacher Tap

Civic, Environmental, and Global Literacy PBL Resources
Center for Civic Education
Center for Education in Law and Democracy
Cottonwood Institute
Friendship Through Education
International Education and Resource Network

TPACK Resources 

SITE Conference 2008 Keynote Videos
Thinking Creatively: Teachers as Designers of Content, Technology and Pedagogy
by Punya Mishra and Matthew J. Koehler

Video 1 - 9:12 minutes

Video 2 - 9:28 minutes

Video 3 - 9:37 minutes

Video 4 - 9:11 minutes

Video 5 - 5:54 minutes

Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge
by Punya Mishra and Matthew J. Koehler 

TPACK Wiki

Theo Jansen - Kinetic Sculptor

Theo Jansen - TED Video

Geography Projects using TPACK - Dr. Aaron Doering

Go North

GeoThentic

Tuesday, June 16

Topics: How People Learn; Digital Age Students; and Performance-Based Assessment 

Designing Learning Environments
How People Learn: Brain, Mind, Experience and School (1999)
Map of Future Forces Affecting Education
Learning & Games - Chapter from The Ecology of Games: Connecting Youth, Games, and Learning by James Paul Gee (pdf link)

Digital-Age Students
Growing Up Digital
Project Tomorrow: Preparing today's students to be tomorrow's innovators, leaders and engaged citizens
Beyond Technology: The End of the Job and the Beginning of Digital Work
Turning on the Lights: Will we Continue to Trap our Kids in the Past?

sodaplay - Home of sodaconstructor

Performance-Based Assessment

Favorite Sites:
Edutopia Assessment
Kathy Schrock's Assessment and Rubric Information

Electronic Portfolios
Two Portfolio Approaches
Developing Student Electronic Portfolios
Electronic Portfolios in the K-12 Classroom
Electronic Portfolios: Students, Teachers, and Life Long Learners
Dr. Helen Barrett's Electronic Portfolios
Rubric for Electronic Portfolio
The Electronic Portfolio Boom - Campus Technology

Other Helpful Performance-Based Assessment Sites
Ernest Boyer's Performance Criteria
Rubrician
Technology Applications Center for Educator Development
Technology Rubric - Iowa State University

Technology Tools
eBlogger - Create a Blog
Wordpress.com - blog, pages, links
Wordpress.org - more features & requires web server space
Arapahoe High School - Curriculum - Blogging Guidelines
PhotoStory - Digital Storytelling Tool
Kerpoof - Digital Storytelling Tool
Capture Wales - Digital Stories

Video - TED Talks: Stuart Brown says Play is More Than Fun - 26:42 minutes 

Wednesday, June 17

Topics: Skills and Creativity

Geometer's Sketchpad

Creativity

The Imagineering Way: Ideas to Ignite Your Creativity

The Imagineering Workout 

The Creative Habit

TED: Ideas Worth Spreading

Pixar

The Pixar Way: Part I - What We Didn't Know or My Journey of Pain - blog by Sean Kennelly

The Pixar Way: Part II - Lessons Learned - blog by Sean Kennelly

Trust the Process - visual blog by Jeremy Bernstein

Video - Pixar: A Human Story of Computer Animation - May, 2005 - 1:41:47 minutes 

Intellectual Property

Copyright and Fair Use in Your Classroom - Jason Ohler

Copyright for Teachers and School Librarians - John Brim

Four Factor Fair Use Test - University of Texas

Copyright Kids

Learning & Leading with Technology Articles on Copyright

Video: TED Talks: Tim Brown, CEO of Ideo, on Creativity and Play - 27:59 minutes

Thursday, June 18

Topics: Values; Humane Game Development; and Innovation

Humane Game Development Resources
If Everyone Cared Video - Nickelback on YouTube

PBS Heroes of Social Entrepreneurship

Generation Y Gets Involved

Values at Play: Research and Resources

Humane Games

Free Rice
Peace Corps Challenge
Darfur is Dying
UN Food Force
A Force More Powerful
Points of Entry
September 12
PeaceMaker

Innovation & Design
James Dyson Keeps Innovating
Robert Lang Origami
Video
Square Folds Life: Contemporary Origami by Robert Lang
Design: Child's Play

Video: TED Talks: David Perry on Videogames - 21: 07 minutes 

Friday, June 19

Topic: The Identity of Educators

Video: Last Lecture of Dr. Randy Pausch on Oprah: Themes of fun, wonder and creativity-10 minutes

The Last Lecture

Video: Ted Talks: Elizabeth Gilbert on Nurturing Creativity - 19:29 minutes

Video: Ted Talks on How We Learn

Video: James Gee on Games and Learning - 1:47 minutes

Video: James Gee at ASU, Part 1 - 9:32 minutes

Video: James Gee at ASU, Part 2 - 9:49 minutes

Video: James Gee at Games for Learning - 67:38 minutes
Games and 21st Century Learning
Start at 3:24 to skip Introduction 

Video: David Williamson Shaffer - 20:35 minutes

Video: Katie Salen at Institute of Play - 1:04 minutes

Video: Katie Salen on Digital Media and Learning - 1:38 minutes

Video: Chris Dede on Innovation - 2:39 minutes

Online Research Resources
Onelook Dictionary
Roget's II: The New Thesaurus
Columbia Encyclopedia

Evaluating Online Resources

ALA Web Site Criteria for Kids

  • Authorship/Sponsorship
  • Purpose
  • Design and Stability
  • Contents

Kathy Schrock's Evaluation Survey Forms for K-12 Students

Cornell Library: Evaluation Criteria and Tools

Monday, June 22

Topic: Transforming Education

Video: Dan Pink - 34 minutes
Author of A Whole New Mind
Six Essential Apptitudes: Design, Story, Symphony, Empathy, Play, and Meaning
More on Dan Pink

Video: Ted Talks: Sir Ken Robinson Says Schools Kill Creativity - 19:24 minutes
More about Sir Ken Robinson 
Transform Education? Yes, We Must by Sir Ken Robinson 

Wayne State's Noren Urges US to Reinvent Education

Scratch Resources

Play to Learn - Edutopia Article

Scratch Conference Keynotes - July 2008

Helen Martin Scratch Assignments

Scratch Programming Handbook

Scratch Programming Unit - Patrick Woessner

Scratch Lesson Plans

ICT Guy Scratch Resources

ScratchEd

Teaching Kids Scratch

Video: 13 Scratch Lessons on YouTube

Art Resources

Picture This: How Pictures Work

Perspective

Video: One Point Perspective Part 1 (box) ShaleyLouise - 9:55 minutes

Video: One Point Perspective Part 2 (room) ShaleyLouise - 9:58 minutes

Video: One Point Perspective Room - 1:42 minutes

Video: One Point Perspective City - 9:48 minutes (Evanescence "Bring Me to Life")

Video: Two Point Perspective (boxes) ShaleyLouise - 9:52 minutes

Video: Two Point Perspective Road, House, Mountains by Karl Gude - 9:58 minutes

Video: Two Point Perspective Buildings - 1:55 minutes

Video: Two Point Perspective City - 3:05 minutes

Video: Three Point Perspective ShaleyLouise - 9:54 minutes

Video: Three Point Perspective Box - 1:58 minutes

Casting Shadows

Video: Casting Shadows Part 1 ShaleyLouise - 7:10 minutes

Video: Casting Shadows Part 2 ShaleyLouise - 9:38 minutes

Color

Video: Color Theory, Shapes & Color Wheel - 3:37 minutes

Color Theory from Color Matters 

Color Theory from Color Worqx

Color Theory for Digital Displays: Part 1

Color Theory for Digital Displays: Part 2

Applying Color Theory to Digital Displays

Color Theory from Brown University

STEM Career Resources

NASA Exploring Creation of MMOG as a Recruiting Tool to STEM Careers

Google Webmaster & Doodler Dennis Hwang

Chic Geek: Computer Science Major Rebounds

Walt Disney Imagineers
- Life at Disney: Culture
- Student Openings

Imagineer That - Unlock your Creativity

Tufts University Seniors, Melissa Pickering & Lindsay Shanholt, use engineering and creativity to produce an award-winning restaurant design for Disney

Interview with Disney Imagineer Tony Baxter

Learning to Build it Themselves - Construction Camp for Girls

Video: Rhode Island School of Design President John Maeda
on Art, Creativity, Lifelong Learning and RISD

Additional Game Resources:

A Theory of Fun for Game Design - Online Book

The Game Has Changed - by Frank DiGiacomo of Vanity Fair - Article on Star Wars: The Force Unleashed
Slide Show: Vanity Fair on Star Wars: The Force Unleased
Video: Vanity Fair Force Unleased

Video: Dr. Butch Rosser, on the role of game play in building hand eye coordination needed for surgery

 

AttachmentSize
Teacher Consent Form-09.doc81 KB
GameCreationRubricShort.doc232.5 KB
GameCreationRubricLong.doc216.5 KB
Creativity Exercises.doc36.5 KB
Humane Game Prompts.doc31 KB
ConceptualFrameworkofProjectDevelopment.doc42 KB